Tagged: steampunk

Space 1889 – Kickstarter

A while back we started posting links to RPG Kickstarters that we particularly like.  Lately we have been a bit remiss, we didn’t even mention the 7th Edition Call Of Cthulhu rules, (which reached its funding targets in almost record time), so the time has come to put things right and draw your attention to one of the most satisfying Kickstarters for a while…

A re-release of what was probably the first Steampunk RPG, back in all its Victorian glory with new artwork, more background material and, new rules! Space 1889.

Getting on for 25 years ago, game designer and author Frank Chadwick came up with the idea of a roleplaying game set in a world inspired by the fantastic novels of early Science Fiction authors like Jules Verne or H. G. Wells.

Space: 1889 was first published in 1988 by Game Designers Workshop (GDW).  GDW were responsible for some really great games (including Traveller, Twilight 2000, 2300AD and En Garde!).  GDW ceased to be in 1996 but, the fan-base for their games and in particular Space 1889 has continued and with the growing popularity of ‘steampunk culture’ it is no surprise that now is seen as a great time to bring back this “roleplaying game in a more civilized time”.

Uhrwerk Verlag (english website: www.clockwork-publishing.com) is one of the larger RPG publishers in Germany. They produce a wide range of RPGs including German versions of “The One Ring,” “Hollow Earth Expedition,” and “Deadlands Classic.”  In the summer of 2012, Uhrwerk Verlag published a brand new German version of Space 1889, with the Kickstarter they are looking to bring the game back to a wider audience.

This Space: 1889 Kickstarter is a cooperation between Uhrwerk Verlag/Clockwork Publishing, Chronicle City, and  Frank Chadwick.

Abney Park’s Airship Pirates

Abney Park's Airship PiratesI recently acquired a copy of Abney Park’s Airship Pirates and I have to say that I am really enjoying the concept. I’ve never really grasped the steampunk genre before but this really has got me chomping at the bit to play it.  So much so that I have decided that I will run my first game for a group of friends at a roleplaying reunion in Brighton later this year.  As always the first thing I do when getting to grips with a new system is generate a few characters.  Well Airship Pirates hasn’t been any different and I’ve certainly had some fun generating the motley crew of the airship “Luck Lady” – a mobile casino captained by William Teach-Rackham a disaffected Neo-Victorian Air Navy Officer…  Anyway, once I’m done with them I might post them in the  Download Stacks, as pre-gens for others to enjoy.


The character generation exercise did however give me my first, and only real complaint. The PDF character sheets are pretty to look at on screen, but the mottled parchment effect background makes them slow to print and a little bit difficult to read – not to mention a tad wasteful on the old toner.  So with that in mind and with clearly nothing better to do I knocked up an un-official alternate character sheet very much based on the original – but, well, frankly it is more readable… If you are interested you can find it here or click on the thumbnail.

Ia! Ftagn!