Posts Tagged ‘review’

Hardboiled Cthulhu

Friday, June 11th, 2010

Hard Boiled Cthulhu: Two Fisted Tales of Tentacled Terror,  is an anthology of short stories wherein the Lovecraft mythos meets film noir; the Call of Cthulhu meets The Big Sleep.  It’s a great idea as this is such an excellent setting for such tales, often overlooked both in fiction and in the COC role play game.  The book contains twenty-one contributions by a wide range of writers all of whom have a passion for Lovecraft’s creations.  With a few exceptions this is the only time they have been available in print.

The book itself is some 330 pages and contains the following;

Sleeping with the Fishes (Poem) — James Ambuehl
The Pisces Club — James Ambuehl
A Change of Life — William Jones
Ache — David Witteveen
A Dangerous High — E. P. Berglund
A Little Job in Arkham — John Sunseri
Day of Iniquity — Steven L. Shrewsbury
Eldritch Fellas — Tim Curran
Outside Looking In — David Conyers
Pazuzu’s Children — Jeffrey Thomas
The Devil In You — Eric J. Millar
The Mouth — William Meikle
The Questioning of the Azathonthian Priest — C. J. Henderson
Some Thought on the Problem of Order — Simon Bucher-Jones
The White Mountains — Jonathan Sharp
The Terror Came — Patrick Thomas
The Prying Investigations of Edwin M. Lillibridge — Robert M. Price
The Roaches in the Walls — James Chambers
To Skin a Dead Man — Cody Goodfellow
Unfinished Business — Ron Shiflet
The Watcher From the Grave — J. F. Gonzalez
Dreams.biz — Richard A. Lupoff

The book itself is a good quality paperback, glossy cover, nice paper, crisp print, in fact just what I have come to expect from Elder Sign Press.  As well as the stories themselves there are capsule biographies of each of the contributors.

The tales themselves are generally very good and in many ways they tick many of my boxes, some evoke a really good Lovecraftian atmosphere (In particular Robert M Prices contribution The Prying Investigations of Edwin M Lillibridge”). Some hit the mark in terms of story; I particularly enjoyed John Sunseri’s “A Little Job In Arkham” which has a little Oceans 11 feel to it, if you want to steal a priceless tome from Miskatonic Uni then you need the right group of thieves’.  A tale, well told with a good twist in the tale. I will certainly be on the lookout for more of Mr Sunseri’s work.

Of all the tales the only one that is somewhat out of place is Steven L Shrewsbury’s “Day of Iniquity” while a great read; it was definitely a good Sword & Sorcery tale, it was not really a detective type story by any stretch of my very elastic imagination. Basically a barbarian follower of Wotan leads his tribe to achieve vengeance on a dark cult.  What was this doing in this book?

For me however there are two highlights.  Richard A. Lupoff’s Dreemz.biz” is a cracking tale in which an enigmatic web site supplies vivid and dangerous dreams to its occasional customers. Whilst not as “hardboiled” as many of the tales and its Lovecraftian horror only becomes apparent in its closing stages, the feeling of good old “cosmic horror” will stay with you for some time after you finish reading.  

Finally, not everyone’s favourite I’m sure but “Eldritch Fellas” by Tim Curran is brilliant, I won’t spoil it for you by describing the story, but it is at heart a humorous tale which takes the hardboiled genre to its Cthulhian extreme where Lovecraft, Raymond Chandler and Tony Soprano all meet.  You will laugh out loud, even if it’s only at the fart jokes.  

In summary I think this is a great collection of stories, with something for everyone whether it is the genre, the Lovecraftian horror, the humor or the fact that you collection would be incomplete without it.  It was bought for me as a gift, I’ve thoroughly enjoyed it as a read and it has left me with many ideas for evil to inflict upon my role play group to boot.

Go on click here and treat yourself!

 

Basic Action Super Heroes – BASH!

Wednesday, December 2nd, 2009

I was recently sent a link to Basic Action Games along with a pointer to their Superhero roleplaying game BASH! (Basic Action Super Heroes). The “Ultimate Edition” of BASH! became available on the 27th November and you can purchase it either as a hard copy or as a downloadable PDF from DriveThroughRPG, RPGNow or PIGames.

I reviewed the PDF which weighed in at a hefty 137 pages and is punctuated by some great comic book style artwork. The system is very simple, using just a couple of d6 and some very basic mathematics it can be picked up in minutes and character creation is also very simple, something which is often a problem with rpgs in this genre where superpowers can become horrendously complicated.

ULTIMATE COVER 3 SmallThe book contains the ubiquitous and mandatory introduction; “What is roleplaying?” but it is well written and not patronising to old gamers or newbie’s. It then goes on to introduce BASH!, and quite helpfully for those who may have played the previous edition, outlines what has changed. This is really an indication of the general layout of the rest of the book, it is well structured and walks you nicely through; character creation, game play and mechanics before providing appropriate skills and powers references.

The second half of the book is the “Narrators Reference”. Basically a GMs guide with excellent guidance on running a campaign and the choice of a setting with great descriptions of the classic comic book “Ages” (Golden, Silver, Bronze, Iron) as well as Super Teens, Sci-Fi Fantasy, Pulp Heroes and so on.

Finally in the appendices there are some excellent character archetypes to help speed things along. These are presented by power scale, giving a range of Heroes and Villains ranging from typical “Mystery Men” through to true “Cosmic Heroes” (think Watchmen like Rorshach through to god like beings such as Galactus).

I have not yet had a chance to run or play BASH! but I will. I really like simple role play games that allow the players to concentrate on having fun rather than having to worry about complex rules. BASH! appeals to me on many levels and I intend to have some fun with it, watch out for postings of my first set of character pregens for BASH!

Basic Action Games

Basic Action Games was founded by Chris Rutkowsky in 2004, beginning with the launch of BASH! (Basic Action Super Heroes). The game was created while Rutkowsky was working for an after-school program and wanted to introduce rpgs to kids. Thinking that superheroes were the ideal genre, he looked for a Supers game that would be simple enough for kids– but was unable to find one. So he created his own, using very simple math, with a minimum of record keeping. While play testing, friends told Chris that this would make a fine mainstream supers game– and that was the birth of Basic Action Games.

Pseudopod – The Sound of Horror

Monday, March 9th, 2009

At some point during a weekend of beer and roleplaying a good friend of mine, “Big Dave”, very conspiratorially lent down to my height and gave me a slip of paper containing the web addresses of a series of RSS podcast feeds, along with a recommendation to give them a try.  Now I get through podcasts at a fairly rapid rate of knots given that I use them to pass the time on my daily commute to and from London, so I’m always willing to listen to something new.  The three that Dave recommended are truly excellent and warrant a mention here at miskatonic.co.uk

Pseudopod - The Sound of HorrorPseudopod (http://www.pseudopod.org) is a Horror Fiction podcast magazine; a very professional and slick audio magazine, online and free to listen.  If you enjoy the content, then  Psuedopod and its sister sites ask you to make a donation (“feed the pod”) this has become a popular way to help fund many fan based sites  these days, (including  miskatonic.co.uk – feel free to donate a beer by clicking the link at the end of this article).

Like a traditional magazine new stories are released every week, in this case as an mp3 file.  They can be downloaded directly from the website, or better still if you use a pod-catcher program, (like iTunes, Media Centre or gPodder), then you can download the files automatically as they become available each week via the sites RSS feed (http://pseudopod.org/rss2).

In the few that I have listened to so far the audio quality has always been good, certainly good radio quality and I have had no problems with download speeds or navigating the sites.  Most of the stories are around half an hour or slightly longer, which for me makes them ideal commuter listening material!   They are all clearly and well read and significantly the audio content available through Pseudopod is provided under a “Creative Commons Attribution Non-commercial –No Derivatives license” – which basically means you can download it for free, give it to anybody you want, burn it to CD and so on, providing that you attribute the work to the author and that you do not change the original files, or seek to make money from them.Escape Pod

Pseudopod began in August 2006 and presents a mix of both new and established authors.  I would stress that unlike it sister sites Escape Pod (http://www.escapepod.org) and Pod Castle,(http://www.podcastle.org), Sci Fi and Fantasy respectively, Pseudopod does not contain stories suitable for children. Or certainly not any that I would recommend as such. Similarly, if you are a easily disturbed or offended, or of a sensitive disposition then I would suggest that it won’t be for you.  If you like horror though, it is a great magazine.

Pod CastleI’ve mentioned the three magazines; Escape Pod was the original of the three, launching in May 2005.  Like Pseudopod it features a mix of new and established authors, including some instantly recognisable names like Mike Resnick, David Brin, and Elizabeth Bear.  Pod Castle is the newest magazine of the three, and it caters for the fantasy market, I’ve yet to listen to anything from these two, so can’t really offer much more insight – however if they are as high quality as Pseudopod then I know I will enjoy them.

Panty Explosion

Friday, August 1st, 2008

Atarashi Games - Panty Explosion
Review by Claire Mayne

Panty Explosion, by Jake Richmond and Matt Schlotte (What a fabulous name) has been described as:

“The most controversial game of the year – For 4 or more sexy and brave players.”

Um… No. It’s very good – don’t get me wrong, but the above review was obviously made by someone who has read only the title (which we assume is a bad translation of something spookily oriental). It’s not particularly controversial, and you don’t need to be sexy or brave – unless you feel so inclined.

Panty Explosion is an adventure game about ‘mundane’ Japanese schoolgirls battling demons, ghosts, government agents – and, often, each other. It’s also a game about getting through high school, making friends, achieving goals and your characters living teenage life to the full in modern-day Japan.

In Panty Explosion, you and your friends play teenage, Japanese schoolgirls – at least one of you will have psychic powers, while one other player will take the role of the superintendent (For those veteran role-players out there – yes. The superintendent is your average dungeon/game-master/-keeper/DM/GM etc. etc.). For those of you less enlightened, the DM/GM/etc./the superintendent guides the other players through the game’s journey – mapping out the course the game will take, and designing their surroundings.

Panty Explosion is very well-written and explained – although, as a role-player only just branching off of D&D, I must admit to having read the book more than once to fully understand it. This said, although initially a difficult concept, Panty Explosion would be acceptable for first-time players – whilst players may spend hours developing characters for games such as Call of Cthulhu (well if your name is Derek Mayne) and D&D, Panty Explosion makes this entire process quite enjoyable – with little effort. Traits are laid out is a way that makes them easy to see and understand, and are grouped with other traits that it would be realistically linked with (Simply wonderful for lazier than usual role-players).

Moreover, there are plenty of examples and scenarios– from character creation to a first conflict – to guide the players through the game and actively support the superintendent during the creation of the story.

In all, truthful, honesty (Isn’t all honesty truthful?) I simply cannot WAIT to gather the few roleplaying maniacs I know and plan a truly wonderful adventure to torture entertain my minions players with.

It seems that, in the hands of the correct superintendent, Panty Explosion could be a veritable gem of horror and suspense.

Greg Egan – Distress

Friday, July 18th, 2008

Distress by Greg Egan

I have to admit that about half way through reading Distress I thought my head was going to explode, cosmology and maths – neither are ever likely to be my specialist subjects if I make it onto Mastermind.  But, it is impossible to deny that anything that makes you think about the meaning of life, the nature of existence itself can be very special.  In this respect I would say that Greg Egan is writing books that are as thought provoking as works of science fiction can ever be.

 

In Distress Egan takes a long hard look at a number of ethical and moral issues and then one step up from there he explores the existential, describes the indescribable and makes us think about the concept of a “Theory of Everything” – the ultimate knowledge.  His real talent in this novel is in convincing the reader that they can cope with the concepts at play in this novel without the need for a doctorate; he succeeds in making difficult scientific concepts accessible and indeed enjoyable.

 

“The most merciful thing in the world … is the inability of the human mind to correlate all its contents.” Is one of my favourite Lovecraftian quotes and it is also a concept at the very heart of Egan’s Distress.

 

The story is set some time in the not too distant future, mid 21st century and focuses on Andrew Worth, a slightly hypochondriac journalist who covers science stories and at the start of the book is in the final stages of completing a harrowing documentary about the very extremes of “Franken-Science”.  After splitting up with his girlfriend Andrew decides that he needs a break and turns down an assignment looking into an outbreak of a new psychological phenomenon known as Distress, affecting an increasing number of people (the fact that this is the title of the book immediately suggests that it is a theme that will reappear later).  Instead of the Distress story he opts to cover what he hopes will be a less traumatic but equally high profile story doing a character piece on one of the worlds leading physicists, Violet Mosala, as she presents her new “Theory of Everything” or TOE at an upcoming conference.  Unsurprisingly a theory that is capable of explaining the very fabric of existence is in itself somewhat controversial, especially amongst religious groups, anti-science groups or “Ignorance Cults” as well as those with their own counter theories.

 

The conference takes place on a renegade, man-made island called Stateless.  Stateless is a place that is subject to international sanctions, resulting from its lack of respect for the technological patents which made its construction and continued existence possible.  Almost instantly upon arrival on Stateless, Worth is plunged into intrigues surrounding plots to assassinate Violet Mosala.  A group exists which believe that the mere act of defining a TOE and thereby explaining “everything” will in itself cause the fabric of existence to unravel – something they are willing to go to any length to stop.

 

Of course, without giving anything away I can reveal that Worth becomes embroiled in the assassination attempts, becomes a target himself, is kidnapped, experiences a military incursion onto Stateless and discovers what the outbreaks of Distress are really about.

 

Distress is fast paced, has action and intrigues a plenty.  At points there are so many different plot strands that I wasn’t sure which way things were going to go and the fact that I really didn’t understand the “science” really didn’t matter – in fact I think it made the whole “suspension of belief” more plausible.  As long as you don’t falter at some of the heavier going, jargon laden sections of the narrative you will enjoy this book – just go with it.

 

I think that Egan has managed something special, Distress is not just another “cyberpunk” retelling of another old story – there are new novel ideas and the presentation is fascinating.  This is SF for the thinking man or woman; it is clever, eloquent and thought provoking.  If I have a criticism it would be that there are numerous plot hooks that are not developed.  The central character Andrew Worth is deeply flawed, his hypochondriac nature, refusal to have a brain scan, insistence upon following “rules” and other obsessive behaviours build an interesting character the basis of which remains unexplained.

 

Its not a lightweight book, but it is very good.  I will certainly read more of Greg Egan and recommend Distress wholeheartedly.